Help | After attacking and doing damage off of these, we'll either cast Temporal Mastery if we can for its miracle cost, delve Temporal Trespass, or cast any of these spells to make sure that we get enough turns to finish them off. These decks still run ninjas and win with Yuriko triggers and extra turns, but they play far more instants and sorceries, employ stax and infinite combos, and a whole suite of very expensive (in real-world $) cEDH staple cards. [Primer] Crouching One-Drop, Hidden Ninja (Commander / EDH MTG Deck) Apparently Krikk has been winning the tournament nearly . There are very few decks that could convince me to play Tormented Soul in Commander, but this is one of them. A collection of Magic: The Gathering (MTG) decks from the Competitive Commander (EDH) Format. Whisper lets us dig two cards deeper on demand, while Arena will help us slowly accrue more value as the game goes on. I'm not going to go into much detail about Deepfathom Skulker here. They're especially important when playing Yuriko since our game plan relies on dealing combat damage to our opponents, so clearing a blocker is a big deal. Tutors find the cards you need, end of story. But I don't really enjoy playing combo decks, so I've opted to not include the aforementioned Demonic Consultation & Thassa's Oracle combo. This is the most challenging part of playing Yuriko. This is largely the approach described in the prior section, where seek to win by using Insidious Dreams to stack the likes of Temporal Mastery, Temporal Trespass, Alrund's Epiphany, Nexus of Fate, and Beacon of Tomorrows on top of our deck on our opponent's end step. Privacy statement | Budget Commander NINJAS! | Yuriko EDH Deck Tech - YouTube Lastly, Brainstorm and Ponder are already great cantrips on their own, but are especially powerful in a deck that depends on topdeck manipulation. I was part of a game where an opponents played Study, and was the perpetual target for the rest of the game. The only thing better than Yuriko triggers, after all, is multiple Yuriko triggers! Archidekt link: https://archidekt.com/decks/711488#Yuriko's_Rack, Tappedout link: https://tappedout.net/mtg-decks/yurikos-rack/. Even with a very low curve, the extra damage incurred with each attack will help take turns off our clock. Feb. 16, 2022. Most of the main cuts for this deck were Ninjas and cards that gave unblockability, like Thassa, God of the Sea and Vela The Night-Clad. Our solution to disruption and combos is counterspells. Mothdust Changeling is here entirely because it's effectively a Ninja without any help. The subtle beauty of this extra hoop we're forced to jump through is that it eliminates the quality that makes Edric such a target - the lack of setup required to make him effective. And you're right! Of my excursions into UB, the deck that got me most excited was Vela the Night-Clad. When I was new to the format and still fancied myself a control player, I put together a Dralnu, Lich Lord deck, but I quickly discovered I didn't enjoy the feeling of being on the defensive. 5cmc cards can usually be cast (especially if they are ninjas, miracle cards, or the like), are less likely to draw aggro, and are more likely to synergize with our game plan. So my list is probably more competitive than casual. But we can bounce them to hand if necessary! Complete Comment Tutorial! If cards like Demonic Tutor are not in your price range, I still think it's worth including tutor effects like Diabolic Tutor. If you've read my primers you'll know that cEDH isn't my cup of tea and I prefer optimized commander decks instead, but if you've got 5 grand to throw into a cEDH deck and enjoy that style I'd recommend checking out the following primer- Yuriko Turn and Burn - cEDH. I think this build is powerful and effective, and is truly great fun. Where's the green?" The suite of 8 cards I use here have in my experience been the cream of the crop (Mothdust Changeling, Slither Blade, Wingcrafter, Triton Shorestalker, Changeling Outcast, Mist-Cloaked Herald, Tetsuko Umezawa, Fugitive, and Dimir Infiltrator). We still have Arcane Adaptation for this purpose, but with Neon Dynasty we're better off just playing more and better ninjas. The first mtg precon I ever bought was the Ninjutsu theme deck from the Kamigawa block, and I soon picked up the black ninjas to make my favorite casual deck. It also helps a lot that Tetsuko benefits from her own ability, acting as another unblockable attacker. Both Swan Song and Spell Pierce can't counter creatures, but we don't care much about creatures anyway. Including our tutors, we have 11 "copies" of enchantments that let us change creature types. The UB color combination has always been a struggle for me in Commander, in large part because I could never find a commander to match my personality. This card is great because it brings all of your ninjas back for a second shot, and also can do some good damage off the top. In the pre-Modern Horizons version of the deck, our favorite thing to do was to copy Yuriko as many times as possible, using Mirror Gallery as a workaround for the legendary rule. By Theme Once we've successfully achieved this synergy, it shouldn't be difficult to load up Door with counters, and we should be in great shape to take control of the game. This is how we ended up with the creatures that "suck". I'm a Timmy that loves Green, Creatures, and Lands. We will attack with small, natively evasive creatures to enable casting Yuriko early and often. While our creatures may suck, they do a very good job of agoing unblocked, and ultimately, that's all we care about. Xenograft is included in this deck for redundancy. This will allow us to ninjutsu our other ninjas onto the battlefield, and more importantly, get Yuriko back ASAP if she is destroyed. In the early game, a card like Phantasmal Image can copy our Tormented Soul to give us an additional body, while in the later game it gives us the chance to enjoy our opponent's Blightsteel Colossus. The most obvious benefit of this lower cost is that we will have to invest less mana initially to get our Ninja strategy activated. Let's get something out of the way now: Yuriko wants us to build a deck based around Ninjas, but of the ~10 available Ninjas, quality is limited. Yes, they do. Unblockable, "If you can see my ninjas, they can see you. Infiltrator and Muddle are two cards that do things that our deck wants to be doing anyway, and the fact that they can represent two additional copies of Unnatural Selection increases the value of all three cards. Godo has a fantastic primer that immediately got me interested to play the deck. Cutting one of the original ninja legends was a sad thing indeed. The gravity of Ninjutsu on Yuriko cannot be overstated, as it almost guarantees that we will be able to have her on board at any time as long as one of our little creatures can make it through (they don't even need to be a Ninja). Tetsuko Umezawa, Fugitive is great because he also grants evasion to most of our ninjas, which is awesome. I wanted to create a UB deck that got value out of each attack, and used Vela's Intimidate anthem to ensure I could push damage through. 94.33 tix 11 Mythic, 32 Rare, 17 Uncommon, 40 Common. I think there are some obvious switches I could make, like [[fierce guardianship]] instead of [[cancel]], but I have a habit of getting pie eyed over good stuff cards. Ninjutsu is one of those rare activated abilities that function from your hand, in this case during combat whenever you have an unblocked attacker. Commander / EDH Our curve is just under 2.5, which this means two things. Phantasmal Image is whatever we need it to be. Yuriko does provide us with a lot of card advantage on her own. If the raw card draw is that beneficial, should I include the [[rhystic study]] and [[mystic remora]] I have off to the side? In 1965, she signed a contract with Toho. Once we have a Arcane Adaptation or Conspiracy, Kindred Discovery suddenly becomes one of the best draw spells in the deck. This isn't always the card that wins you the game and sometimes is a key value piece that makes the engine run. Thank you all for taking the time to read my article! Yuriko Hishimi - Wikipedia It was replaced by Solve the Equation, which is always good and in much more demand in this deck. Ninja Indeed, this is the case with most ninjas- they are over-costed and have great on-damage abilities, but don't have evasion themselves to guarantee they can use them. Once we go up a step in size, we begin to notice some more significant abilities. Your goal is to play Yuriko on turn 2, get ninjas in play while deploying some stax pieces to slow your opponents, and manipulate the top of your library to maximize the damage she deals with her ability. I often swap it out for Dismember instead. Finally! He also has the added benefit of being able to give our ninjas evasion, which is great. Islandwalk is easily the most limited form of evasion among any of our creatures, but I think in most cases she'll have another blue player to prey on. It's a buy in tournament with prize support and as such they are not allowing proxies. Scan this QR code to download the app now, https://archidekt.com/decks/711488#Yuriko's_Rack, https://tappedout.net/mtg-decks/yurikos-rack/. You write about decks that play big, stupid creatures that brutally run your opponents into the ground! Contact | Primer edh1.10 ~ Yuriko, the Tiger's Shadow ~ Ninja ~ Budget EDH We can still play small unblockable creatures, and we can still have our Edric-esque ability, but we're going to have to work for it a little bit, making us inherently less threatening. There just isn't the demand in this deck for this effect that there used to be. YES! You can now import it in the MTG Arena client. It's another copy of the original Sakashima the Impostor and Spark Double, but it also let's Sakashima's Student become a Yuriko clone, and thus has an additional upside. Some players still adopt this approach, and while it has a lot of variance, it can definitely be fun. This will require TappedOut.js included in your blog. However, if Door turns out to be too difficult to activate, I plan to swap in Obelisk of Urd. Otherwise Yuriko can be running penny commons and still do amazingly well. It was essential pre-Modern Horizons and still very useful afterwards in turning our enablers into ninjas. I have a Watery Grave left I added, pulled Mana Drain from Commander Legends which I have added (why were there 2 tapped lands? This card definitely belongs in the deck, and I even know what to cut for it. Terms of Use | This is especially great because ninjas tend to do poor damage on their own, so this allows us to dish out some real damage to them. But we still have two ways to do it- Spark Double and Sakashima the Impostor. Devastation Tide costs five mana (hence doing good damage) but can usually be cast by us for its miracle cost, thus once again allowing us to be the first to rebuild. This realization lead to the inclusion of Night's Whisper and Phyrexian Arena. It's also worth noting that we are pretty psyched to steal any Equipment, so maybe make friends with your opponent playing Nazahn, Revered Blacksmith (shout out to Mason at the Underdog's Corner). Achieved #36 position overall 2 years ago. First, Yuriko's triggered ability carries with it some burn damage, meaning that we don't have to be as concerned with the pump effects that an Edric deck might need to close the game. I want to make my Yuriko deck "High" powered on PlayEDH. Ertai Planeswalker. It's not terrible but cutting it makes sense. These cards are great because they not only provide great value throughout the course of the game, but can help us to finish well also. Added a changelog! The following primer will be extensive and have a good amount of detail, and some of the earlier sections will explore the evolution of the deck from release till now. Being 14/16 cmc, they are pretty much impossible to cast in this deck, and can easily end up being dead cards in hand. We'd also like a way to make all of our creatures, including enablers and tokens, into ninjas, which is why we are running Arcane Adaptation, Conspiracy, and Maskwood Nexus. Due to the unique strategy we're taking with this deck, I've talked about many of the cuts already. This will require TappedOut.js included in your blog. People figure out pretty quickly that Yuriko is really not worth killing with a removal spell, so while I didn't draw Mox Amber in my games, there was basically no situation where drawing one . This deck has a very low land count compared to most other EDH decks, so we need our counterspells to be as efficient as possible. More on that below! To make this happen, we need to be picky with our opening hand: Only keep an opening hand with , , and an enabler for Yuriko. This annoying message will go away once you do. Yuriko (Optimized) Primer (Commander / EDH MTG Deck) Yuriko (Optimized) Primer Commander / EDH Aggro Competitive Ninja Ninjutsu Primer Tempo UB (Dimir) azja Upvote 0 Playtest v1 Similar Deck Space Card Recommendations Commander Recommendations Card Kingdom $2.7K - 2.8K TCGPlayer Mkt $1.7K - 2.2K CardHoarder 312 TIX Compare to Spoiler Card Odds Copy View User Profile View Posts Send Message . Oftentimes if we have one of these out, a few creatures, and one of our evasion pieces above, we can win in a single turn. This is great in that it can copy Yuriko and win games, and can be tutored with Whir of Invention. The first mtg precon I ever bought was the Ninjutsu theme deck from the Kamigawa block, and I soon picked up the black ninjas to make my favorite casual deck. Yuriko decks are already incredibly mana hungry and this card just adds even more strain. A final bonus enabler is Moonblade Shinobi. Lastly, Hope of Ghirapur can lock an opponent out of the game if we're concerned about one player in particular. Primer Yuriko Pivot cEDH - A deck created using When we need to deal with the entire board, we tend to run blue-based board wipes as these bounce our ninjas back to our hands where we can re-use them. The start of the majority of your games will go as follows: Turn 1: Use or to cast an enabler. These cheap ninjas maximize Yuriko's aggressiveness and punish opponents' clunky threats. Can it be used at instant speed? However, there are still a few cards that I considered that are worth taking a look at: Necropolis Regent was one of the anthem effects I considered early on and ultimately cut in favor of Door of Destinies and Coat of Arms. Scheming Symmetry can get us any card we want and put it on top of our library for some Yuriko damage, but can also be used right away if we draw it with Yuriko. Back to Deck List. They effectively negate the "return a creature to hand" cost of ninjutsu, which allows us to further our game plan without having to take one step back, so to speak. Really, there are a very small set of NON-evasive 0-1 drops that make the cut, and each have a very specific purpose. Complete Comment Tutorial! Since Yuriko was spoiled, I've been able to think of few other things than this commander I think there's a lot of potential to make Yuriko a powerful deck, and I think she'll stand up well in comparison to her contemporaries. 0 0 31. I either do this by multiplying the ninjas on the field (changelings, [[conspiracy]] effects, or [[mist-syndicate naga]] tokens) or multiplying the yuriko triggers ([[sakashima the imposter]], [[spark double]], and potentially [[phyrexian metamorph]]). Let's get something out of the way now: Yuriko wants us to build a deck based around Ninjas, but of the ~10 available Ninjas, quality is limited. Yuriko is an interactive commander whose ability allows us to circumvent the commander tax. Primer Of course, prior to Yuriko, there wasn't really a great ninja commander for two reasons. These cards will do tons of damage without rotting in our hands due to delve, miracle, and other abilities that allow us to skirt the cmc. Stratus Dancer is another option for countering spells, but stapled to a creature. Temporal Mastery deals 7 damage off Yuriko's trigger, and you can use something like Brainstorm or Scroll Rack to cast it for it's miracle cost later. Given that one of my primary issues with Vela was her cost, I began searching around for other commanders that might be successful with a similar strategy. It is yuriko but with lots of Ninjas. At first, Sakashima seems like just another Clone. The last inclusion, and easily my favorite, is Sakashima the Imposter. For most decks, this section would be fairly boring. Hello there! Mana negative ramp, aka all 2-mana rocks, just doesn't fit the decks natural curve of T1 dude T2 Yuriko. Evacuation is great in that it is instant-speed and cheap, allowing us to be the first to rebuild after the wipe. Of course, to use the ninja in the first place we need an unblocked creature, which points us to cheap evasive creatures. It hurts myself to see that, but I trust the processThat's the first time I dip my toe into cEDH territory, so I'm quite helpless with everything going on there, hence every help would be highly appreciated. I like the high ceiling Door offers, and unlike Coat it's a non-symmetrical ability. Not everything we are playing is a haymaker and our lands will deal no damage, so these cards take the uncertainty out of our game. Its worth mentioning at this point that some lists run a lot more enablers, but I've found in my experience that this is a good amount. This ninja can draw cards whenever he deals damage to an opponent which is fabulous! After much testing I am pleased to offer up my Yuriko ninjas list. In the current version, we can't justify Mirror Gallery, the generic Clone spells, or even Helm of the Host (which still works but is too costly in cmc) any more. Gruul Battle Standard. Privacy statement | I played this for awhile because he is low cmc, and lifelink is underrated in commander, particularly when you are playing card:Bolas' Citadel for value. It's also worth noting that we can activate Witch politically as well, buffing our opponents as they attack each other. Dimir Infiltrator is 2cmc, but his transmute ability allows him to function as a tutor for any 2cmc card, which is great whether we use him as an enabler first or not. This means we're more likely to have more success aiming for a "Ninja-less" Ninja deck, which is made possible by cards like Arcane Adaptation. We want to get damage through as early as possible, and the more cards we can draw to let us put bodies on board, the better off we'll be. I want to make a quick note here. But I still might put him back in some day for old time's sake. Need advice on a budget cEDH Yuriko (based on Playing with Power's deck) please! Thus with Edric died my interest in the unblockable creature archetype Functionally, Yuriko operates more similarly to Edric than Vela, but many of the cards that made me interested in Vela for an unblockable strategy are equally applicable in Yuriko. She also draws cards without "drawing" them (thus avoiding any draw hate), and uses the cmc of the cards she draws to damage all of our opponents. Yuriko, the Tiger's Shadow (2022) (Commander / EDH MTG Deck) - TappedOut It might not seem like it at first, but 2 mana is very expensive for an enabler. With the London Mulligan we effectively have three shots at our opening hand, so eight with a bonus is a pretty good number for us. After looking at this deck, I know what you're all thinking: "Most of those creatures suck!" Which permanents does it hit? Before the release of Kamigawa: Neon Dynasty, we didnt have a ton of ninjas in the deck, so the unblockable enablers were essential for getting the ninjas we did have to connect. Competitive Yuriko is a deck that uses Yuriko's ability to keep its hand full and burn down . We'll draw a card off of every dude we play (and we'll be playing lots of dudes), and we'll draw off of every attack too. Other people can view your private deck by using this url, Dimir, Other People's Decks I Like, Killer Deck Lists, decks, Ninja, commander, edh, Uncategorized, Get this, EDH, Try outs, EDH, yuriko, Future Decks, Spotted in the Wild, Commander, Interesting/Fun Decks, General Decks of other People, Favorites, Inspo, Decks I want to build that others made, tribal, deck, Ideas for future Decks, EDH, My Decks!, Inspiration, Motivation, blue black, EDH, EDH Wishlist, Ninjas, Favorites, Cool Decks, Comparison Decks, Builds, Commander Decks, Expensive Decks wot im Interested In, Seems there are no cards in the Acquireboard. Ultimately the current strategy is to overwhelm with ninja triggers. I was somewhat successful with a combo-centric Oona, Queen of the Fae brew, but by the end, my list was too linear to hold my interest. Lord Windgrace would make sense because of my fondness for lands. If we can do this we easily double three triggers to six or four to eight, and very often that alone will be enough to kill the table. Yuriko can be built with a variety of power levels in mind. Yuriko, the Tiger's Shadow (2022) (Commander / EDH MTG Deck) to see the latest version Yuriko, the Tiger's Shadow (2022) Commander / EDH* UB (Dimir) jimmyfoas Upvote 0 Playtest v1 Similar Deck Space Card Recommendations Commander Recommendations Card Kingdom $2K - 3K TCGPlayer Mkt $1.3K - 1.6K CardHoarder 216 TIX Compare to Spoiler Timeline Whatever works best for you and your playgroup! Even though a couple of these cards wouldn't ruin the function of the deck I'd personally rather not. To begin with, she can draw cards like a champion (even though, again, we aren't really "drawing" them), so we don't need as much draw as we would in another deck because its built in. This week we get to finally talk about the long awaited Commander 2018 set! As long as we have any of our Ninja enchantments active, Coat of Arms will provide gigantic increases in power to our team. I really like how Clones scale in this deck. https://www.moxfield.com/decks/IQMMoWTVcU6U1bTb-2epvA. Can we cast it cheaper than its cmc? Commander 1 Yuriko, the Tiger's Shadow: $ 8.28 Creatures (24) 1 It feels like I should have more removal in this deck, and this is a great option since you can do five of the top while using delve to reduce the cmc when you cast it. We are in blue, and that means we have access to Rhystic Study. The owner of Study didn't even get to do anything with the extra cards because everyone hated on them so much! Yuriko is a resilient commander, capable of dealing massive damage quickly. Temporal Trespass and its imitators are great. Mystical Tutor also cheaply gets an instant or sorcery to the top of our library where we can use it for damage or draw it, and while Long-Term Plans puts it three cards down, it can get anything and our opponents don't get to see what it is, and with Yuriko we can usually get it in a much shorter timeframe. Whenever I'm deciding on a new commander to build around, I look for three things: Yuriko fits this criteria to a tee, so it's no surprise that she's my all-time favourite commander. Yuriko, the Tiger's Shadow Introduction As an avid budget deck creator, I took it upon myself to help the players that don't want to spend thousands of dollars on a card game, and still want to destroy their friends and have fun doing so as well. Top opponents include Winota, Kess, Najeela, and Krikk. Beyond these, our one-drops are mostly included to pester our opponents and enable Yuriko. Yuriko, the Tiger's Shadow Topdeck As Card Average Deck Decks Combos Yuriko, the Tiger's Shadow (Commander) - Topdeck Theme $9.99 $7.71 8.06 TIX Yuriko, the Tiger's Shadow 646 decks (0.027%) Rank #3 Navigation By Theme By Budget All Cheap Expensive Links Aetherhub Archidekt Deckstats Gatherer Moxfield MTGGoldfish MTGStocks Scryfall As far as ninja enablers go, there are many, many options in today's game but the eight that I've chosen I believe are the creme of the crop. I do normally prefer decks that approach the game from a stompy/ramp angle. So I'm putting up what I have and seeing if I can learn from the crowd. The goal is to start the game with one of these 12 on the board so that we can curve nicely into Yuriko. Another thing that is great to get going in the early game is some top-deck manipulation. These interactive ninjas allow us to control the board and maintain our proactive game plan at the same time. Almost more important than our evasive creatures is the ability to turn them into Ninjas. The original incarnation of this deck was the pre-modern horizons copy version. Sometimes it isn't though, and there is a risk of being blown out and having to rebuild. 0 0 54. This is a low cost, evasive creature that is a repeatable tutor, being able to put beefy cards right on top of our deck where we want them. Welcome to my Yuriko primer! Thirdly, ninjas have great toolbox properties, so employing a variety of tutors helps us to make sure that we have the ninja we need to deal with the problem we have. Another way is to chain extra turns: Another turn = another combat step = more Yuriko triggers. What makes ninjas good is ninjutsu. Of these, Arcane Adaptation and Conspiracy are our best options, as they change the creature types of the dudes in our hand. Let's check out what this deck has to offer on the "Fatties" end. It is also important to note that you need to be careful with casting Insidious Dreams particularly if you are playing against a control deck with lots of counterspells. Yuriko is almost always the fastest deck at the table. If you can't see my ninjas, you may only be a few extra turns away from death!". I like what Regent offers this kind of strategy, but as I cut towards a leaner curve, Regent didn't seem to fit. Hi everyone! Primer for Turbo Ad Nauseam : r/CompetitiveEDH - Reddit This card was only ever in because prior to Neon Dynasty he was a ninja that could hit the board for a ninjutsu cost of 2 and start racking Yuriko triggers. We need to focus on getting Yuriko triggers, protecting ourselves with counterspells, removing our opponent's threats, and manipulating the top card of our library all at the same time. Side note: My play group plays a lot of black, so Snuff Out can feel pretty bad.
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