gems of war best doomed weapons


Deal [5+Magic] damage to a random enemy, Boosted by Skulls destroyed. Just not fair, the shiny blue mana for the weapon cost is a trap for you Orcs, Powered by Discourse, best viewed with JavaScript enabled. Doomed Blade is a Blue weapon that turns Red into Doomskulls. I mean I suppose you could run it in a team with a lot of damage and get by, but then your overall mana cost is going to be high. Deal 5 bonus damage if they are Entangled. I use Bard class; should I change to one of those that has the War talent tree? Okay, so that means it deals full damage to two enemies, and half damage to four enemies, which means it deals full damage to four enemies, right? (Boost Ratio 2:1). Deal [4+Magic] damage to an enemy. The Doomed Axe is yellow, but there are zero yellow classes (Bard, Dervish, Priest, Stormcaller) that have the War talent tree (Barbarian, Shaman, Slayer, Titan, Warlord, Warpriest) for 3 Magic using Axes. For defense: Flammifer, Skeleton Key, Rope Dart, Life and Death, Jar of Eyes, Doomed Statue, Orb of Winter, Essence of Evil, Secrets of the Crypt. Match gems to power your spells, and match skulls to smite your enemies! (updated as needed). Deal double damage if the enemy has Hunters Mark. Crack into the safe this weekend on Nintendo Switch. Also, lol Runeforger. Does that mean you didnt upgrade the Blade to include Watery? Give all allies 1 Magic. Also, has anybody used the non-Doomskull Doom weapons? Forest Guardian is also a yellow troop that can turn Purple to Skulls. Transform Red Gems to Doomskulls, if the Enemy has a Doom, create 5 more. Ill put Dancing Daggers back on that basis. Deal [5+Magic] damage to a random enemy. If I am damaged, gain 6 Attack. The Watery is the worst part. The 2 Attack is irrelevant - you're making Doomskulls. So how does anyone get mana? Create [3+Magic] random Blue Gems. If there are 10 or more Green Gems on the board, gain an extra turn. Blue classes include Corsair, Frostmage, Knight, Slayer, Tidecaller, and Warpriest. Brutal. Also using deeds to lvl 15 on Merlantis also really helped squishiness, even with my pet at only lvl 10 I now get a net +30 life and armor. Deal [1+Magic] damage to all enemies. You absolutely dont want to have a 5 match of Doomskulls get nullified because the middle one turns into a Blue gem.. My Top 5 Weapons: Mountain Crusher - Lots of mana generation. Im just thinking about my guildmembers, and on which weapons I should recommend they use their forge scrolls. Entangle the first enemy, and deal [2+Magic] true damage. The create a doomskull is also extremely handy here with using a top slot with Glaycion because of his durability and the possible chance that you will keep the turn with the Xbow. Summers Wonders statuses+doing true damage I thought might be a bit more compelling than Fire Ruby Staff on my first pass, but it is pretty underpowered, as you noted. Wed like to highlight that from time to time, we may miss a potentially malicious software program. and our Then this video should help you identify where to prioritize your time and . Yasmines Pride: Fantastic weapon that Im not using currently Deal [3+Magic] damage to the weakest enemy. Deal [5+Magic] damage to the healthiest enemy. Doomed Blade (without the create a gem affix) and Doomed Glaive are my two top choices. Orpheus' Lute - Enchants all troops and shields you. Deal [4+Magic] damage to the first enemy. I dont know what the brown ones upgrades are, but theyve got to be better than the purples. At the end of the day, I think Create a Gem upgrades simply dont belong on Weapons that Convert Gems, since Converting Gems is all about predictability, consistency, precision, etc. Create a mix of 6 Red Gems and Skulls for every Red Enemy. Deal [0+Magic] damage to an enemy. Deal [6+Magic] damage to the first enemy. The only thing that is irritating is the silence lands on the new first enemy, so a summoned troop picks it up. Deal [4+Magic] damage to the last enemy, and Silence them. one of the BEST upgrades out of any of the Doomed weapons: Ruined. It taught players the devs might dramatically increase a weapons power after its not available. What do you mean, classes with Fireblade,. Steal 1 from a random skill from each enemy. The thing I like about Bard is that the Axe starts with 50% mana. I wish we had more weapons like this. Selling - Gems of War account Lvl 1210+ - EpicNPC If there are 10 or more Red Gems on the board, deal 8 Bonus damage. What do you think are the most valuable weapons? Gain 3 Mana for each Blue Enemy. (Ratio = 2:1). Deal [2+Magic] damage to the weakest enemy, and remove all Brown Gems to Boost damage. Gain an extra turn if an enemy dies. With Mary Wilson and Rikki Novetsky. Love this game on my Xbox One. Dont see the point in it. Another fast team I use also features Glaycion, but this time at the front. Ill confess I didnt vet some of the weapon categories as closely as others; its clear a few got through the cracks that shouldnt have. Why should Plunder and Peril gets left off the list because of Skeleton Key, when its still way better than many of the other weapons listed? Also, has anybody used the non-Doomskull Doom weapons? In this gems of war video I go over the TOP 6 doomed weapons in the game as of September 2021. Gain 2 Attack, Life and Magic if the enemy dies. Deal damage to an enemy equal to his Attack. There is one as part of the guild raid for 500gems. Deal [6+Magic] damage to an enemy. Deal [4+Magic] damage to an enemy, and 1 damage to adjacent enemies. Restore 10 Life to self. In event weeks with no good synergy, a tricksters shot hero can solo invasion/raid if you can keep it alive. While I do not disagree with any specific point the priorities for picking a doomskull weapon for a team are going to be the colors: I like it for having a storm option though, so if the other ones in the series dont have a storm, then I dont see myself caring. Classes | Gems of War Wikia | Fandom Here's my favorite 10 weapons. Increase my Attack by the amount of Armor destroyed. Doomed Statue (yellow) is my favorite because of the cleanse, enchant, and silence. Choose the HERO tab in the Team Select Menu to equip a weapon. Unlocking, upgrading and levelling Weapons - Gems of War Support The 2 Attack is irrelevant youre making Doomskulls. Deal [6+Magic] damage to an enemy, and 1 damage to adjacent enemies. so if you choose a replacement troop, there may be not another optimal weapon to choose AND you need to swap your replacement to another troop. Allows Guild Management to see more about a prospective new guild member. Restore [4+Magic] Life. Convert a Gem to Red, then create [2+Magic] more Red Gems. So while Glaive is amazing because it has Entangle, Glaive is also amazing specifically to pair with Obsidius because it generates a green storm on cast, fills itself a bit as things go to hell, Obsidius then generates a brown storm once you kill something and fills the board with brown for Glaive to transform again. You can also if you want use the likes of Sunspear or Hierophant, Dragonguard etc as the burn will come from Stonehammer (plus the stun that also helps). EliteMasterEric 3 yr. ago The one right now is a Doomskull weapon. Deal [0+Magic] damage to all enemies and give 1 Magic to all allies. Aside from that though, they all have their own set of talents, some more useful than others. I kinda glanced over it when thinking of newer weapons, but giving the quick affix to a mix of weapon is pretty good. However, there is no bonus for using a Sword, so the most youll get is 5 Magic for just matching the color. Faction; All-Seeing Eye (SE) (Darkstone) Amanithrax (N) . And - if applicable - how the color transform from the weapon interacts with the transforms, storms, etc, from the other three troops. Deal 5 bonus true damage if the enemy is Divine. Forest guardian, king bloodhammer, etc Based on our scan system, we have determined that these flags are possibly false positives. Runeforger: Damage stinks, but the explosions can range between 4-8 if properly supported. Added Spiked Manriki, it seems really good. No color is overlapped. Deal [4+Magic] damage to an enemy. Produced by Mooj Zadie , Luke Vander Ploeg and Clare Toeniskoetter. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. Fire Ruby and Dancing Daggers Im going to continue to experiment with, but Im taking them off the list until I can find a niche for them. Deal [0+Magic] damage to all enemies and give 2 Attack to all allies. Steal 1 from a random skill from each enemy. It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. Travel to Khetar for the newly updated Campaign! I could not see any upside large enough to get this upgrade to outweigh the negative effects Idle mentioned. Three Sisters in particular Ive found useful, as a lot of teams can benefit from its ability to take blue without blocking other colors. Deal [1+Magic] Damage. 1,350 Gems: Tower of Doom: Rewards 4,8: 25: Shop Tier VI: 50: 1,350 Gems: Weekly . Doomed Khetar Generator Tome. To continue promising you a malware-free catalog of programs and apps, our team has integrated a Report Software feature in every catalog page that loops your feedback back to us. Create 8 Gems of a chosen allys Mana Color. Doomed Blade has a unique effect in its color so far. Gain 5 Life if the enemy dies. Flammifer, Guardian Crown: Great weapons that I never use on offense 874/905 troops owned. Giving your troops every possible buff might be realy strong. If they had a cleanse all, theyd be okay, but things like Staff of St Astra has a cleanse all, gives 3 mana to yellow with Radiant and Angelic. Gems of War - Which Doomed Weapons to Craft First - YouTube Id probably delay some of the A tiers though. Jumble the Board. I seem to recall someone in global chat loving Doomed Statue, but Ive never used it. This page lets you easily search all past news articles posted by the GoW team. I did not fully upgrade the Scythe for this reason. Just not fair. Celebrimbor can combine and reforge three gems of equal . In Gems of War, you battle your foes not just with swords and sorcery, but with a puzzle board! (Boost Ratio 1:1), Deal damage to an enemy equal to his Attack. (updated every hour), Shows leaderboard for Raid, Invasion, Faction, ToD & Bounty. Doomed Club and Blade should be avoided. Thus every player learned they HAVE to spend resources on EVERY weapon. What do you think are the most valuable weapons? Doomed Axe has Enfeebling (remove 2 Attack from first enemy), Flaming (burn first enemy), Lightning (5 scatter damage), and Light (lightstorm). Gem Chests (which contain Ultra-Rare Ingots or better) Weapon Bundles in the Shop Raid Boss + Invasion Event Rewards and Shop Upgrading Ingots in the Soulforge(at a ratio of 10 to 1) Doomed Weapons Doomed Weapons are special Weapons which can only be earned from the Shop in a Tower of DoomEvent. Doomed Blade features Mighty (Gain 2 Attack), Watery (Create a Blue Gem), Frozen (Freeze the first enemy), Striking (deal 5 damage to the first enemy). (Ratio = 3:1), Deal [4+Magic] damage to the healthiest enemy, and remove all Blue Gems to Boost damage. Deal [1+Magic] true damage to an enemy. Create [3+Magic] random Blue Gems. You get just awful upgrades: gain 4 life, create a purple gem, 10% chance to summon a Quasit, and disease first enemy. Reflection of Good haven't used it yet, but it might have some fans. This software program is potentially malicious or may contain unwanted bundled software. Moreover, the Bard class gets +5 Magic for using a Yellow weapon (and the D. Axe uses Yellow), so youre already ahead. Here are the best weapons, hands down, in no order at all. Gems of War Quick Reference Tables - 50Webs Deal [6+Magic] damage to an enemy. (Ratio = 3:1). Gain an extra turn. Would probably rank is as #2. Mang - Removes all armor from a troop and give you a ton of skull damage. Powered by Discourse, best viewed with JavaScript enabled. Same list as everyone else. Steal 2 Attack. The logic going on here is that there are hella weapons lol. Doomed Axe and Doomed Scythe can be replaced by other things, but still have some purpose if you need Doomskulls over regular Skulls. Deal [0+Magic] damage to all enemies. Going in-depth about the rest of the forge upgrades (and upgrades), where I can chip in another couple points of damage on the AOE or the color/class combination, all that? (Ratio = 3:1). Gain 1 Attack if the enemy dies. Hero can fill in one red match (with a surge), azura casting on a blue flooded board doesnt necessarily need a storm, especially when +3 to blue with the banner and talent. Three Sisters (Merlantis), I just dont understand the logic going on. Its the Infernus of weapons, it does a lil bit of everything good and is always useful. Purple requires the Death tree for 2 Magic using Scythe, and two classes feature just that: Deathknight and Necromancer. Deal [4+Magic] damage to an enemy. Gems of War | Top 10 Most Valuable Weapons - YouTube Deal [4+Magic] damage randomly split among enemies. If the answer is no, next ask yourself, Could I accomplish the same thing this weapon does, but with a troop, in order for me to use a better weapon? If the answer is yes, get a different troop, and get a better weapon! Deal [2+Magic] damage to the last 2 enemies. Well, theres only one set of weapons for that, and those are the original Doomed weapons. Players battle enemies via a puzzle board, where matching gems and skulls serves to power up spells and deal damage to opponents. Couple of things Id comment on if I may. Also, I dont get the praise for the dust storm on Dancing Daggers. Glaycion converts Red to Doomskulls, and Wrath converts yellow to skulls (but enrages himself!) The 4 Life is much more important than 2 Attack, so thats good. I hate the Skull storm that Doomed Scythe leaves behind. There are only a handful of weapons in the game that are worth using and theyre all worth using in specific circumstances. Each Kingdom has quirky new characters to meet, and plenty of quests and battles to keep you occupied. Deal 8 bonus damage if the enemy is a Dragon. Slypenslyde 3 yr. ago Every 4 weeks is a Tower of Doom event. Selling Hero L1212 Gems of War account. Create 6 Green Gems. Doomed Blade features Mighty (Gain 2 Attack), Watery (Create a Blue Gem), Frozen (Freeze the first enemy), Striking (deal 5 damage to the first enemy). [6x] Available from Bundles & Special Events only It does have some fun upgrades though: Entangling first enemy and creating a Lightstorm, and it is immune to Submerge. Deal [5+Magic] damage to an enemy. Your hero wield one weapon at a time. Deal double damage if the target is a dragon. (Boost Ratio 2:1). (Boost Ratio 3:1). Doomed Tome (18 Blue) Deal [Magic + 10] scatter damage, +4 per Tempering level. Deal [6+Magic] damage to an enemy, and 1 damage to adjacent enemies. Deal [2+Magic] damage to the first enemy. Deal [3+Magic] damage to the weakest enemy. Well, youll notice that Purple and Green are never converted, which allows the explosions from Doomskulls to fill Glaycion and Doomed Glaive. Do you recommend it? While Monk is a godly class, the weapon is not. That kind of explosion of damage is much more than gaining 2 Attack. If I kill my initial target enemy, the added effects roll over into an attack towards the first enemy. I could argue there are more teams that would benefit from covering blue mana than yellow or red, but thats iffy. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. Privacy Policy. The yellow one I suppose in theory can counter web for example and recast and exert a little control over first slot and yellow enemies, but you can do that with the doomskull variants to almost the same degree, whilst setting up more damage. Deal [2+Magic] true damage to a random enemy. Summers Wonder (Bright Forest) Good for high level delves/explores. Sure its the poor mans Essence of Evil, but its probably the fastest exploding weapon available to the hero. Traitstone colours = Mastery + Weapon. Double an allys Attack and give them [1+Magic] Life. TaransWorld Gems Of War Weekly Events. Create [6+Magic] Red Gems and Cleanse all allies. Deal [4+Magic] damage to the last enemy, and steal 2 Magic. Woah! Create [2+Magic] random Skulls. From the creators of Puzzle Quest, play the new Puzzle/RPG/Strategy mash-up, GEMS OF WAR! Awesome!. Every week is a different weapon. Well, first lets start with weapon types. Deal [3+Magic] damage to an enemy, and 1 damage to adjacent enemies. Gain 1 Magic and remove all Green Gems to Boost the effect. I have to mildly (but respectfully, I hope!!) There are so many Legendary and Mythic weapon options, its good to know what will eventually be useful. How about the upgrades on the weapons? Deal [3] damage to the first enemy, and remove all Red Gems to Boost damage. Deal [4+Magic] damage to an enemy. Deal [2+Magic] true damage to an enemy. Sky Hero, Skeleton Key: Good Weapons but I have only used in one team so far Well, Id much rather run the Doomed Gavel series, since +10 temper gives +40 damage before magic is involved. Anus Sceptre, Bronzelock Pistol, Eternal Torch: Useful, but I dont use them much anymore Grind them trophies$, I think Norberts turnip can safely be added to the mvp list. Deal 10 more damage if the enemy has a Fey troop. Doomed Scythe turns Yellow to Doomskulls. Glaive converts Brown to Doomskulls. Explode a gem. Gain 1 Soul. These bits of damage happen after the main spell effect, which includes damage to all enemy troops. Last we have the Doomed Crossbow. If you look at your other blue options, you have Bastite Princess for a non-efficient Yellow to Skull converter. Each increase to the Hero Class Level gives +1 to the Gem Mastery bonus, up to +20 at Level 20. (Boost Ratio 3:1). Unlock new Weapons by leveling up and increasing Spell Mastery or obtain them from special Events. Alright so we know which classes can get us the maximum magic bonus, but obviously theres more to it than that. Give all allies [0+Magic] Life and Armor. Why is Summer Wonder left on, but Fire Ruby Staff left off, when both are underpowered like crazy. Doomed Axe could be great for classes that have access to Fireblade due to its ability to Burn the enemy its hitting however, youll have to cast it again to burn the next target, and there are much better ways to get Burn onto enemies. I have however ran a Fireblade combo with Grave Seer, cast that, Hero self enchants then if cast early. Deal [4+Magic] damage to the last enemy, and steal 2 Magic. Create [6+Magic] Red Gems and Cleanse all allies. Orc Kings Club? 100% overlap with Doomed Scythe. (Ratio = 3:1). Ally gains [0+Magic] Armor. Increase a random Skill by 5. Does that mean you didnt upgrade the Blade to include Watery ? Deal 7 more damage if they have 10 Attack or more. Doomed Club features Vital (Gain 4 Life), Carved (Create a Brown Gem), Rending (Deal 3 Splash damage to a random enemy), and Dust (create a Duststorm). Deal [3+Magic] damage to the first enemy. (Ratio = x2), Deal [4] damage to an enemy, and remove all Red Gems to Boost damage. Deal double damage if the target is Fey. It is a super fun weapon though, it just aggravates me more than being useful. They don't really cycle in a predictable pattern. Skeleton Key Gems of War is a free-to-play puzzle RPG, developed by Infinity Plus 2 and published by 505 Games. Deal [4] damage to an enemy, and remove all Red Gems to Boost damage. Sekhma can turns Blue into Skulls. Return to main page. Deal [6+Magic] damage to the last enemy. Doomed Glaive -Elemental Bow Double an allys Armor. Somethings gone terribly wrong.Try this instead, Collect and level-up over 100 different troops and their special spells, Discover over 150 Quests, each with a distinctive story, Collect all 65 Weapons and their unique spells, Rise on the global rankings in asynchronous PvP. Give 3 Magic to all Allies, if the Enemy has a Doom, give 5 more. Deal [4+Magic] damage to the last enemy, and Poison them. For more information about upgrading Doomed Weapons, please see this article. It is considered a spiritual successor to Puzzle Quest and combines classic 'match 3' puzzle gameplay with role-playing elements. Ally gains [0+Magic] Armor. You absolutely dont want to have a 5 match of Doomskulls get nullified because the middle one turns into a Blue gem. Explode 4 random Gems of a chosen color. Deal double damage if the target is Fey. Manage all your favorite fandoms in one place! Deal [2+Magic] damage to the first enemy, and 1 damage to any adjacent enemy. Im not sure if it is an oversight, but maybe watery could be overwritten with Icestorm? Sins's Harverst "cheaper" version of 1st generation doomed weapons. im playing it on ps4 and like it i kinda want it on my pc but so far im running into prob with steam Pros: rpg elementslots to do Cons: better way to download itBETTER WAY TO DOWNLOAD ITMore, A free dress-up role playing game for Windows, Get addicted to gem matching in Bejeweled, Build a successful business and have fun in the process. I dont always want a storm matching the color of the weapon and this is one of the few miss matching ones. Deal [4+Magic] damage to an enemy, and 1 damage to adjacent enemies. Deal [5+Magic] damage to the first enemy. Deal [3+Magic] damage to an enemy. Destroy an enemy's Armor. Fantastic. Next would be Doomed Helm (red) because you get an Enrage, a Barrier, and you steal 2 mana. This comprehensive process allows us to set a status for any downloadable file as follows: Its extremely likely that this software program is clean. Weapons | Gems of War Wikia | Fandom in: Hero Weapons View source Brief There are dozens of weapons to collect. Deal [6+Magic] damage to the first enemy, and Entangle them. Doomed Crossbow and Doomed Club have replacement troops that can do the exact same thing. Im not hearing that theres any reason to use it over the Skeleton Key. Deal 8 more damage if the enemy has a Daemon troop. The War talent tree has that Axes of Doom talent that gives +3 Magic when using an Axe, but I generally wouldnt think it was worth switching to a different (potentially suboptimal) class just for that. Gain [1+Magic] Life and drain the enemy's Mana. If my hero had 30 magic, it would hit 75 (35 + 40 from temper) heavy splash damage, stun all yellow enemy, cleanse all allies, create a light storm, silence the first enemy, drain 2 mana from yellow enemies, deal 3 more splash damage, and explode 4 gems. -Divine Protector Stupendous with Shahbanu. P.S. Third, you need to understand the weaknesses of some weapons and why it makes them suck. I think you are right to mention this and its a nod in the direction of the Xbow. Awesome with Stormcaller splash/shock, every bit adds up. Doomed Opus - Weapons - Gems of War Database Doomed Opus Doomed Adana Generator Tome #1182 Doomed Opus (18 Red) Deal [Magic + 10] scatter damage, +4 per Tempering level. Plenty of good converters to compliment it Deal [4+Magic] damage to the weakest enemy. I stand corrected, carry on. I figured Id put together a video showing what my top 10 would be, but Id love to see if you guys think I missed any from the list. (Ratio = 1:1). You want Wrath in the front though so it can explode gems when it deals skull damage, but the brown it generates will just fill itself before it ever fills, for instance, a Doomed Club behind it, and then it color blocks a Doomed Axe while its at it. However the exploding traits/talents are probably too good to ignore to help generate mana in a team that needs more mana than most. The Duststorm is fantastic because it can fill the Doomed Club back up. Second, you cant stun the first troop unless you target them, because the stun and bleed only go on the troops that get targeted. you need hero in the team for class exp. Deal [5+Magic] damage randomly split among enemies. igniteice is saying that he(?) Gain an Extra Turn. Id still put earths fury ahead. Teams and detailed info on which kingdoms to watch for, etc, below:Doomskull-Creating Doomed Weapons: Doomed Axe - Yellow, converts purple gems to doomskull. Gain an extra turn. (Ratio = 2:1). Deal [4+Magic] damage randomly split among enemies. They are received from all Doom battles up to and including Floor 25 of the Tower of Doom and are kept in your inventory. It might not be ideal for everyone, but as a Dragonguard, I get +5 magic bonus with Brown weapons, and the Blade of Guilt is definitely my favorite brown one. That edge is kinda moot though, since now you can just use Monk class to passively fill Skeleton key with 4-matches. What about Ice Aegis? Double an ally's Attack and give them [1+Magic] Life. I still have trouble deciding cause some weapons sound really good but are not that great in practice :), Scan this QR code to download the app now. Also, would you say its worth delaying crafting a mythic to spend diamonds on any of the following old weapons? Deal [3+Magic] damage to an enemy. The first upgrade is rather useless, but that second upgrade is fantastic for classes with Fireblade, because the Burn is applied before the skull damage is done. Steal 1 Magic from the enemy. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I like Doomed Crossbow, but Ive always wished it did something else. (Ratio = 3:1). #1180. (Ratio = 1:1). Deal [5+Magic] damage to the weakest enemy. In this gems of war video I go over the TOP 6 doomed weapons in the game as of September 2021. Steal 1 Magic from the enemy. So long as you fill the red first, then use Glaycion, it almost always makes an alignment for the Xbow if it can cast and resume. Gain [1+Magic] Armor, and remove all Purple Gems to boost the effect. Deal [5+Magic] damage to the healthiest enemy, Deal [2] damage to a random enemy, and remove all Red Gems to Boost damage. Deal [2+Magic] damage to all enemies. It has some of the rather mundane upgrades (Chaotic which removes 2 random skill points from first enemy) and Striking, but it also has one of the BEST upgrades out of any of the Doomed weapons: Ruined, which creates a Doomskull. Doomed Blades lack of storm regeneration and watery can be problematic, without running something like Skadi and a freeze team. You will need 2 x Cedrics, but it can loop between Glaycion, Xbow and Stonehammer. Deal [2+Magic] true damage to an enemy. Other green to skull converters includes Nimue/Alderfather/Xerodar- Yellow to Skull, Forest Guardian- Purple to Skull. TOP 5 FREE CLASS Weapons | Gems of War guide - YouTube The Doomed Scythe is the only weapon of the six that doesnt create a storm for its color. We do not encourage or condone the use of this program if it is in violation of these laws.

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gems of war best doomed weapons